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What Remains Of Me

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Description:

What Remains of Me is a puzzle platformer where you awaken as Atlas, a reactivated robot in the depths of an abandoned, high-tech facility. As you explore the remnants of a post-apocalyptic world, you'll upgrade your abilities to navigate the desolate landscape, outmaneuver hostile AI, and piece together the truth behind the lab’s downfall—and your reawakening.

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Contributions: 
I was a team lead in charge of making sure my team consisting of a programmer, artists, narrative designer, audio designer, and advertiser were communicating with each other based on what their disciplines needed. I also was a QA Lead that ensured teams would playtest the game and find any new bugs/issues that occurred in development from the previous sprint.

 

Made in Unity with C# scripting

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Challenges:

First time working with a team of over 40 students/employees as well as experiencing work on a game that has been in development for years prior to when I took the class

Extra:
This game is going to be released on the steam page very soon by Christopher Barney

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